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/u/ugotmybeef on Understanding Destiny networking & why packet loss, not...

I got 2 brothers and a sister. All in the 17-25 age range. Good luck telling me to get them off their computers when I"m playing.

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/u/DesuGan on Understanding Destiny networking & why packet loss, not latency...

So on top of the players intentionally cheating the system, however few and far between, their multiplayer model is a decade old, even by 2014 standards. network connectivity and replay value will be...

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/u/pastmidnight14 on Understanding Destiny networking & why packet loss, not...

So the internet works on a series of routersInb4 "series of tubes"

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/u/orbitalsquabbles on Understanding Destiny networking & why packet loss,...

This was super informative, thank you for posting!

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/u/JBaecker on Understanding Destiny networking & why packet loss, not...

I feel this needs mentioning: the reason why PvP looks the way it does is almost certainly due to the requirement to build the game for last-gen consoles. Both PS4 and Xbone could easily run much...

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/u/Finite_Reign on Understanding Destiny networking & why packet loss, not...

http://gaming.stackexchange.com/questions/210173/what-is-a-tickVery relevant with more in depth explanation

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/u/mp2145 on Understanding Destiny networking & why packet loss, not latency...

How to spot the network engineer :) Thanks for the write-up, OP!

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/u/thatcraniumguy on Understanding Destiny networking & why packet loss, not...

I love these technical-oriented posts. I just wish the devs would be more willing to do similar ones in the weekly updates.

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/u/ocxtitan on Understanding Destiny networking & why packet loss, not...

Run a speedtest on dslreports, they test for bufferbloat which can greatly affect your experience regardless of latency and bandwidth. There are also much better explanations out there with a quick...

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/u/geck0s on Understanding Destiny networking & why packet loss, not latency...

What do you mean by bufferbloat?

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/u/BV1717 on Understanding Destiny networking & why packet loss, not latency...

From a network standpoint:Packet loss if affected by a wide factor if I am in New York and the servers are in Seattle a wide trip would have to be made. I rarely get packet loss but my neighbor across...

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/u/Raptorque on Understanding Destiny networking & why packet loss, not...

Please take every Wikipedia Net admin's advice with a gallon of salt....

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/u/thewoof2 on Understanding Destiny networking & why packet loss, not...

Interesting but I wonder about the network impact of this at a more detailed level. Let's say you have 2 people in a game, and I presume one would be identified as the host machine correct? So Player 1...

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/u/yvibes on Understanding Destiny networking & why packet loss, not latency...

I learned more in here than I have all semester at university

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/u/riccardoforina on Understanding Destiny networking & why packet loss, not...

This. Some months ago I suggested a tweak that might help limiting this problem for owners of an ADSL connection with low upload capability.

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/u/buko_PS4 on Understanding Destiny networking & why packet loss, not...

Not just that but the console wouldn't need to maintain as many active connections so there is less chance for packet loss.

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/u/learath on Understanding Destiny networking & why packet loss, not latency...

And also eliminate most forms of cheating - ddos the server? Well... you aren't helping anyone. Lag switching? Well.. that's going to suck cause you won't hit shit. Packet loss? Sucks to be you, fix...

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/u/rune2004 on Understanding Destiny networking & why packet loss, not...

That's funny, I felt the opposite in Overwatch. I felt like I got killed by stupid shit all the time and raged every time I died which is actually really unusual for me in PvP.

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/u/cacarpenter89 on Understanding Destiny networking & why packet loss, not...

This the source you're looking for?

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/u/icydeadppl37 on Understanding Destiny networking & why packet loss, not...

I'd tell you guys a joke about UDP but I'm not sure you'd get it.

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/u/tjac67 on Understanding Destiny networking & why packet loss, not latency...

Bwahahaha, nice!

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/u/Manifest_Lightning on Understanding Destiny networking & why packet loss,...

Teleporting jackwagonsTeleporting Jackwagons... Hey, is it too late to change our clan name?

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/u/DavOHmatic on Understanding Destiny networking & why packet loss, not...

depends on your situation, if you live in an apartment building it could. But if you live in a suburban neighborhood or rural area probably not unless you have a shitty router or it not properly set up.

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/u/REDBARRONO45 on Understanding Destiny networking & why packet loss, not...

So if I run an Ethernet cable to my Xbox one my lag issues will get significantly better?

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/u/groghunter on Understanding Destiny networking & why packet loss, not...

Heck, I wasn't even talking about that kind of mobile, IMO, that's basically still fixed. Let me know when your PS4 doesn't still need an HDMI & power cable, & we can talk about wifi making...

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/u/AmmoDepot on Understanding Destiny networking & why packet loss, not...

Do you have a mobile PS4? IF you do, just leave the cable there for when you play with your fireteam or pvp

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/u/hard2believe_ on Understanding Destiny networking & why packet loss, not...

Without a shadow of a doubt I believe this is the only way to result in proper PvP gameplay for all players, as well as nerfing fusion rifles.

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/u/Zakman-- on Understanding Destiny networking & why packet loss, not...

Client to server - 60Hz.Server to client - 20Hz.

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/u/Hidden_Hipp0 on Understanding Destiny networking & why packet loss, not...

Any idea what Titanfall 2 is running at?

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/u/DesertFawkes on Understanding Destiny networking & why packet loss, not...

Wow this explains so much. I always knew Destiny multiplayer felt like ass (and why I avoid it like the plague except Iron Banner) but never could quite put my finger on why.I'd be curious to see the...

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/u/JWiLL552 on Understanding Destiny networking & why packet loss, not...

Current gen handles it fine in Overwatch, Battlefield and CoD.It's up to Bungie to decide whether or not they want to do it. If one is to believe the leaked info on Destiny 2, it sounds like the scope...

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/u/The_4th_Survivor on Understanding Destiny networking & why packet loss,...

BF4 had a similar issue and now supports 45-60 Hz Servers. So, yes.

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/u/nateofficial on Understanding Destiny networking & why packet loss, not...

Honestly, with the shitty 10 tick it makes shooting, the most important part of the game, seem sluggish, which isn't fun.Halo 2 felt more smooth than how Destiny does.

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/u/Obersword on Understanding Destiny networking & why packet loss, not...

That lag was painful to watch

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/u/tvalles22 on Understanding Destiny networking & why packet loss, not...

Been playing halo 5 for the past week I'm afraid to go back to destiny because of this

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/u/Juls_Santana on Understanding Destiny networking & why packet loss, not...

And, also, why would they design it this way in the first place? Is it bad networking or just that their infrastructure couldn't handle anything higher?Money and greed. BungieVision has more than...

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/u/F_A_F on Understanding Destiny networking & why packet loss, not latency...

Console online is much more forgiving in the play experience. It's probably due to the increase in interpolation. Plus I played a ton of killzone2 and 3 so I've happily flipped between pc and console...

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/u/Staticks on Understanding Destiny networking & why packet loss, not...

I suffer from many games where, when I come around a corner, opponents instantly start shooting me and doing damage to me on screen. It's as if my motions and actions have no latency. It almost feels...

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/u/C4344 on Understanding Destiny networking & why packet loss, not latency...

Great post! Very informative and I learned a few things about networking and its role on PvP gameplay. Thank you!

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/u/Melon_Chief on Understanding Destiny networking & why packet loss, not...

The lagger doesn't always suffer in dedicated servers. You could be playing on a dedicated server right now and have absolutely no idea it's the case. (It's not, Bungie would be throwing the marketing...

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/u/MoonDawg92 on Understanding Destiny networking & why packet loss, not...

Awesome post! I wasn't aware of a lot of this.

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/u/Ms_Pacman202 on Understanding Destiny networking & why packet loss, not...

great post. interested in your perspective on some items if you'd care to respond.-do you think they decided to go with 10hz Tick because using 30Hz or really anything higher would be too taxing on...

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/u/Dima_Parachute on Understanding Destiny networking & why packet loss, not...

Oh wow, now I get it. thanks for that explanation.

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/u/jorgelucasds on Understanding Destiny networking & why packet loss, not...

This would be true on dedicated servers. The information that you killed him would be applied once it reached the server.In destiny there is no dedicated server, so the information that you killed him...

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/u/Nimueah on Understanding Destiny networking & why packet loss, not latency...

The fastest observed human reaction time in a visual sense is about .25 seconds or 250ms. So a difference of 10-20ms will not give an average person a great advantage. This is also why dying in a plane...

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/u/eleyen22 on Understanding Destiny networking & why packet loss, not...

I LOLed...SYN SENT to 255.255.255.255 NACK received

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/u/GreySkiesWalker on Understanding Destiny networking & why packet loss, not...

Sorry, you lost me.

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/u/prawnk1ng on Understanding Destiny networking & why packet loss, not...

The gameplay may be super tight and feel like a new gen shooter title, but between the 30 FPS and 10 tick rate we're playing an archaic shooter wrapped in a shiny new package.This sums it up very well....

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/u/TJPrime99 on Understanding Destiny networking & why packet loss, not...

I don't know much, if anything about how this all works, but if Battlefield can run at 60hz and above with all the crazy shit happening in that game, I don't understand how Destiny can't.

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/u/TheSeed2point0- on Understanding Destiny networking & why packet loss, not...

I always wondered why when I traded shotgun or melee kills why it looked like I got the kill first but the killfeed showed the other person first or vice versa. This kind of explains that. I will...

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