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Channel: Understanding Destiny networking & why packet loss, not latency is the games biggest killer. : DestinyTheGame
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/u/Nimueah on Understanding Destiny networking & why packet loss, not latency...

The fastest observed human reaction time in a visual sense is about .25 seconds or 250ms. So a difference of 10-20ms will not give an average person a great advantage. This is also why dying in a plane...

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/u/eleyen22 on Understanding Destiny networking & why packet loss, not...

I LOLed...SYN SENT to 255.255.255.255 NACK received

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/u/GreySkiesWalker on Understanding Destiny networking & why packet loss, not...

Sorry, you lost me.

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/u/prawnk1ng on Understanding Destiny networking & why packet loss, not...

The gameplay may be super tight and feel like a new gen shooter title, but between the 30 FPS and 10 tick rate we're playing an archaic shooter wrapped in a shiny new package.This sums it up very well....

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/u/TJPrime99 on Understanding Destiny networking & why packet loss, not...

I don't know much, if anything about how this all works, but if Battlefield can run at 60hz and above with all the crazy shit happening in that game, I don't understand how Destiny can't.

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/u/TheSeed2point0- on Understanding Destiny networking & why packet loss, not...

I always wondered why when I traded shotgun or melee kills why it looked like I got the kill first but the killfeed showed the other person first or vice versa. This kind of explains that. I will...

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