/u/Nimueah on Understanding Destiny networking & why packet loss, not latency...
The fastest observed human reaction time in a visual sense is about .25 seconds or 250ms. So a difference of 10-20ms will not give an average person a great advantage. This is also why dying in a plane...
View Article/u/eleyen22 on Understanding Destiny networking & why packet loss, not...
I LOLed...SYN SENT to 255.255.255.255 NACK received
View Article/u/prawnk1ng on Understanding Destiny networking & why packet loss, not...
The gameplay may be super tight and feel like a new gen shooter title, but between the 30 FPS and 10 tick rate we're playing an archaic shooter wrapped in a shiny new package.This sums it up very well....
View Article/u/TJPrime99 on Understanding Destiny networking & why packet loss, not...
I don't know much, if anything about how this all works, but if Battlefield can run at 60hz and above with all the crazy shit happening in that game, I don't understand how Destiny can't.
View Article/u/TheSeed2point0- on Understanding Destiny networking & why packet loss, not...
I always wondered why when I traded shotgun or melee kills why it looked like I got the kill first but the killfeed showed the other person first or vice versa. This kind of explains that. I will...
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